I’m currently a student studying computer science at Purdue University.
I work part-time at the Purdue Envision Center as a student Software Developer, creating VR learning applications and research platforms in the Unity game engine.
I’ve also had experience working in the defense industry as a Systems Engineer Intern at CACI International, Inc. and then as a Software Engineer Intern at L3Harris Technologies, Inc.
During high school, I loved building software for my local community and taught after-school lessons on various topics in computer science and software engineering.
I love building games and making 3D models and environments to explore new worlds.
L3Harris Technologies — Fort Wayne, IN
May 2024 – August 2024
✦ Prototyped Elasticsearch as a replacement for existing in-house software, significantly simplifying data management, and reducing operational overhead; presented findings to leadership and provided technical guidance for transition.
✦ Developed a data processing pipeline for handling CCSDS packets to ingest satellite telemetry and instrument data.
✦ Updated C++ QT applications with Elasticsearch integration and maintained internal documentation for Elasticsearch.
✦ Wrote Python scripts to simulate and generate test datasets for benchmarking performance of applications.
Purdue Envision Center — West Lafayette, IN
February 2023 – Present
✦ Built a VR food safety training application in Unity to teach students best practices on avoiding food contamination while identifying areas of risk in a commercial kitchen setting.
✦ Maintained a close relationship with the client to understand project requirements and delivered an MVP.
✦ Wrote netcode for real-time networked multiplayer applications leveraging Photon Unity Networking (PUN) package.
CACI International Inc — Crane, IN
May 2023 – August 2023
✦ Worked on system integration for counter unmanned aerial systems (CUAS) and integrated sensor suites.
✦ Applied the Systems Engineering Technical Review (SETR) process and developed a comprehensive system requirements review package for a system of systems CUAS solution.
✦ Assisted with system operability verification testing (SOVT) and provided remote support for an outside continental U.S. (OCONUS) CUAS installation.
Microsoft Corporate Partner - The Data Mine - Purdue University — West Lafayette, IN
August 2022 – May 2023
✦ Collaborated with Microsoft and Mojang through The Data Mine at Purdue to gain insight into community sentiments and player behaviors around the game Minecraft to make more educated decisions for the game’s development.
✦ Maintained social media listeners and built web scrapers using Selenium to bypass API restrictions, resulting in a 200% increase in volume of aggregated data.
✦ Engineered an automated ETL pipeline in Azure Databricks utilizing PySpark to perform data cleaning, natural language processing, topic modeling, and sentiment analysis.
✦ Worked in an Agile Scrum environment, delivered weekly stand-ups to Microsoft product owners and mentors, and actively contributed to documentation.
Ascent XR — Fishers, IN
May 2022 – August 2022
✦ Developed C# code for VR apps in Unity along with creating 3D assets and environment art in Blender.
✦ Optimized app performance using baked lightmaps and optimizing geometry of models resulting in 2x average FPS.
✦ Implemented animations from full-body motion capture data from a Rokoko mocap suit, including full-face mocap.
Perceive Inc — Fishers, IN
June 2019 – August 2019
✦ Worked on the company’s client-side web app, using Django to write server-side scripts for their camera network and API.
✦ Designed and built front-end layouts for their app using Semantic UI.
✦ Worked on lead generation, targeted potential leads, and contributed to the expansion of the company’s client base.